Blog
Stories, ideas, and research from the people and congregations we work with.
Mission Possible: A Game That Teaches Design Thinking in 2 Hours
A game that takes teams of 5 to 100 from big problems to creative, practical solutions in less than two hours.
Article: Building Creative Confidence One Lego Brick at a Time
What happened when RootedGood co-founder Shannon Hopkins invited her neighbors to build something from 50 Lego pieces.
Do-It-Yourself Tools That Save Time and Money
RootedGood doesn't consult. We make games, tools and guided processes your team can use on its own, saving time and money.
How Donors Brought Mission Possible to Mental Health Nonprofits
Thanks to donors, RootedGood gave its Mission Possible game to nonprofits supporting mental health across the country.
Article: Shannon Hopkins' 10 Guidelines for Faithful Innovation
Innovation isn't good for its own sake. RootedGood co-founder Shannon Hopkins on why innovation is about solving problems.
Mission Possible Giveaway for Mental Health Nonprofits
In 2020, RootedGood gave 20 Mission Possible games to nonprofits supporting mental health. Here's how the giveaway worked.
The Story of Mission Possible, Our Most Popular Tool
How a game built to avoid speaking engagements came to be used by Target, Duke University, foundations and churches.
I Spy: A Tool to See Your Neighborhood with New Eyes
A playful tool based on the children's game to help you spot needs, assets and new opportunities in your own neighborhood.
Interview: Shannon Hopkins on Games and Social Innovation
RootedGood co-founder Shannon Hopkins on how design thinking and games shaped tools like Mission Possible.
The Change Makers Project Learning Report
Lessons from a seminary and denominational partnership to train a new kind of church leader, supported by RootedGood.
Community Discovery Tool: Find Where Community Is Forming
A tool to help churches find where people are gathering in their neighborhood and map it as a scavenger hunt or trail.